# text: "Sorry, I failed to gener map with those characteristics. Perhaps its impossible or difficult (not enough land for pillboxes and bases?). Or perhaps I\'m just stupid."
DITL_200.txt
# 40 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=376 y1=232 x2=434 y2=252
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=48 y1=232 x2=106 y2=252
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=384 y1=224 x2=416 y2=256
# data: ""
# item 3: EDIT_TEXT (0x90) disabled
# bounds: x1=96 y1=8 x2=146 y2=24
# text: ""
# item 4: EDIT_TEXT (0x90) disabled
# bounds: x1=157 y1=8 x2=207 y2=24
# text: ""
# item 5: EDIT_TEXT (0x90) disabled
# bounds: x1=96 y1=32 x2=146 y2=48
# text: ""
# item 6: EDIT_TEXT (0x90) disabled
# bounds: x1=157 y1=32 x2=207 y2=48
# text: ""
# item 7: EDIT_TEXT (0x90) disabled
# bounds: x1=96 y1=56 x2=146 y2=72
# text: ""
# item 8: EDIT_TEXT (0x90) disabled
# bounds: x1=157 y1=56 x2=207 y2=72
# text: ""
# item 9: EDIT_TEXT (0x90) disabled
# bounds: x1=96 y1=80 x2=146 y2=96
# text: ""
# item 10: EDIT_TEXT (0x90) disabled
# bounds: x1=157 y1=80 x2=207 y2=96
# text: ""
# item 11: EDIT_TEXT (0x90) disabled
# bounds: x1=96 y1=104 x2=146 y2=120
# text: ""
# item 12: EDIT_TEXT (0x90) disabled
# bounds: x1=157 y1=104 x2=207 y2=120
# text: ""
# item 13: EDIT_TEXT (0x90) disabled
# bounds: x1=96 y1=128 x2=146 y2=144
# text: ""
# item 14: EDIT_TEXT (0x90) disabled
# bounds: x1=157 y1=128 x2=207 y2=144
# text: ""
# item 15: EDIT_TEXT (0x90) disabled
# bounds: x1=96 y1=152 x2=146 y2=168
# text: ""
# item 16: EDIT_TEXT (0x90) disabled
# bounds: x1=157 y1=152 x2=207 y2=168
# text: ""
# item 17: EDIT_TEXT (0x90) disabled
# bounds: x1=96 y1=176 x2=146 y2=192
# text: ""
# item 18: EDIT_TEXT (0x90) disabled
# bounds: x1=157 y1=176 x2=207 y2=192
# text: ""
# item 19: EDIT_TEXT (0x90) disabled
# bounds: x1=96 y1=200 x2=146 y2=216
# text: ""
# item 20: EDIT_TEXT (0x90) disabled
# bounds: x1=157 y1=200 x2=207 y2=216
# text: ""
# item 21: TEXT (0x88) disabled
# bounds: x1=4 y1=8 x2=79 y2=24
# text: "Rows:"
# item 22: TEXT (0x88) disabled
# bounds: x1=4 y1=32 x2=79 y2=48
# text: "Cols:"
# item 23: TEXT (0x88) disabled
# bounds: x1=4 y1=56 x2=79 y2=72
# text: "% Land:"
# item 24: TEXT (0x88) disabled
# bounds: x1=4 y1=80 x2=79 y2=96
# text: "% Forest:"
# item 25: TEXT (0x88) disabled
# bounds: x1=4 y1=104 x2=79 y2=120
# text: "Bases:"
# item 26: TEXT (0x88) disabled
# bounds: x1=4 y1=128 x2=79 y2=144
# text: "Pillboxes:"
# item 27: TEXT (0x88) disabled
# bounds: x1=4 y1=152 x2=90 y2=168
# text: "Base Armour:"
# item 28: TEXT (0x88) disabled
# bounds: x1=4 y1=176 x2=86 y2=192
# text: "Base Shells:"
# item 29: TEXT (0x88) disabled
# bounds: x1=4 y1=200 x2=86 y2=216
# text: "Base Mines:"
# item 30: TEXT (0x88) disabled
# bounds: x1=216 y1=32 x2=358 y2=48
# text: "(10-200, 60 is good)"
# item 31: TEXT (0x88) disabled
# bounds: x1=216 y1=8 x2=358 y2=24
# text: "(10-200, 60 is good)"
# item 32: TEXT (0x88) disabled
# bounds: x1=216 y1=56 x2=358 y2=72
# text: "(15-100)"
# item 33: TEXT (0x88) disabled
# bounds: x1=216 y1=80 x2=358 y2=96
# text: "(0-90, 60 is good)"
# item 34: TEXT (0x88) disabled
# bounds: x1=216 y1=104 x2=358 y2=120
# text: "(0-16)"
# item 35: TEXT (0x88) disabled
# bounds: x1=216 y1=128 x2=358 y2=144
# text: "(0-16)"
# item 36: TEXT (0x88) disabled
# bounds: x1=216 y1=152 x2=358 y2=168
# text: "(0-90)"
# item 37: TEXT (0x88) disabled
# bounds: x1=216 y1=176 x2=358 y2=192
# text: "(0-90)"
# item 38: TEXT (0x88) disabled
# bounds: x1=216 y1=200 x2=358 y2=216
# text: "(0-90)"
# item 39: TEXT (0x88) disabled
# bounds: x1=368 y1=8 x2=489 y2=215
# text: "If you fill out neither field, it will pick a random, but reasonable, value. If you fill out one, it will use that value exactly, if you fill out both, it will pick a value between (inclusive) the two."